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Monster Amor
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Amorphant: Difference between revisions



Virtual photographs of monster girls in the real world
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|risks = '''[REDACTED]'''
|risks = '''[REDACTED]'''
|released = '''[REDACTED]'''
|released = '''[REDACTED]'''
|website = [https://www.amorphant.com www.amorphant.com]
|website = [https://www.amorphant.com amorphant.com]<br>[https://www.patreon.com/Amorphant patreon.com/Amorphant]
}}
}}
== '''Description''' ==
{{Title}}
''<small>Amorphant is a polymath who loves creation. He wrote this article in the third person.</small>''
''<small>Amorphant is a polymath who loves creation. He wrote this article in the third person.</small>''


Amorphant makes virtual photographs of [[Monster girl|monster girls]], trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: [[Slime doll|slime girls]], [[Earthbound goblin|goblins]], [[Earthbound succubus|succubi]], [[Earthbound kobold|kobolds]], [[Floradoll|plant girls]], [[Biodoll|annelids]] and [[Femmoth|moth girls]].
Amorphant makes virtual photographs of [[Monster girl|monster girls]], trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: [[Slime doll|slime girls]], [[Earthbound goblin|goblins]], [[Earthbound succubus|succubi]], [[Earthbound kobold|kobolds]], [[Floradoll|plant girls]], [[Biodoll|annelids]] and [[Femmoth|moth girls]].


Amorphant has a [https://www.patreon.com/c/MonAmor '''Patreon'''] with adult content that you should go and visit ''[https://www.patreon.com/c/MonAmor right now]''.
Amorphant has a [https://www.patreon.com/Amorphant '''Patreon'''] with adult content that you should go and visit ''[https://www.patreon.com/Amorphant right now]''.


Amorphant believes that AI tools should never have been marketed as replacements for artists. He recognizes that they're tools ''for'' artists, and are only capable of producing things of value in the hands of artists.
Amorphant believes that AI tools should never have been marketed as replacements for artists. He recognizes that they're tools ''for'' artists, and are only capable of producing things of value in the hands of artists.
== '''Workflow''' ==
== '''Workflow''' ==
While the majority of Amorphant's work is not "AI generated", it ''is'' "AI assisted". His general [https://sandner.art/how-to-render-blender-3d-models-in-stable-diffusion/ workflow] is:
While Amorphant's monster girl work is not "[[FAQ#What_are_AI-generated_images?|AI generated]]", it ''is'' "[[FAQ#What_are_AI-assisted_images?|AI assisted]]". His general workflow, described in detail [https://sandner.art/how-to-render-blender-3d-models-in-stable-diffusion/ here], consists of the following:


# Use [https://www.blender.org/ Blender] to draft a basic 3D scene and character pose
# Use [https://www.blender.org/ Blender] to draft a basic 3D scene and character pose
# Export the scene as a mist pass [[depth map]]
# Export the scene as a mist pass [https://en.wikipedia.org/wiki/Depth%20map depth map]
# Import the depth map in [https://github.com/lllyasviel/ControlNet ControlNet] [https://huggingface.co/diffusers/controlnet-depth-sdxl-1.0 depth]
# Import the depth map in [https://github.com/lllyasviel/ControlNet/blob/main/README.md ControlNet] [https://huggingface.co/diffusers/controlnet-depth-sdxl-1.0 depth]
# Create and apply [https://medium.com/rendernet/demystifying-loras-what-are-they-and-how-are-they-used-in-stable-diffusion-acc1c8748606 LoRAs] as needed for texture and detail
# Create and apply [https://medium.com/rendernet/demystifying-loras-what-are-they-and-how-are-they-used-in-stable-diffusion-acc1c8748606 LoRAs] as needed for texture and detail
# Render the final scene using [https://civitai.com/models/257749/pony-diffusion-v6-xl Pony Diffusion XL]
# Render the final scene using [https://civitai.com/models/257749/pony-diffusion-v6-xl Pony Diffusion XL]
== '''Notable Achievements''' ==
== '''Achievements''' ==
* Created a full-scale metroidvania [https://www.youtube.com/watch?v=QsiYpc4fxzs Mega Man game]
* Created a full-scale metroidvania [https://www.youtube.com/watch?v=QsiYpc4fxzs Mega Man game]
* Stripped a bowling ball bare using high impact collisions
* Stripped a bowling ball bare using high impact collisions
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* Made mono-red tournament viable by sideboarding 6 plains and 4 disenchant
* Made mono-red tournament viable by sideboarding 6 plains and 4 disenchant
== '''Artistic Credentials''' ==
== '''Artistic Credentials''' ==
''<small>This section was added to make gatekeepers' heads '''explode!'''</small>''
''<small>This section was added to make [[FAQ|gatekeepers']] heads explode!</small>''


* Created the [https://www.youtube.com/watch?v=QsiYpc4fxzs trailer] for his metroidvania Mega Man game
* Created the [https://www.youtube.com/watch?v=QsiYpc4fxzs trailer] for his metroidvania Mega Man game
* Created ANSI art and animations for warez BBSes in Miami (Oriental Express, Cygnus X, Death Valley, etc)
* Created ANSI pixel art and animations for (in)famous BBSes in Miami (Oriental Express, Cygnus X, Death Valley, etc)
* Joined Miami-based ANSI art group Rainbow Technologies
* Joined Miami-based ANSI art group Rainbow Technologies
* [https://www.amorphant.com/wiki/images/3/32/Rafters.jpg Photographed] [https://www.amorphant.com/wiki/images/f/f9/Endless_Pillars.jpg liminal] [https://www.amorphant.com/wiki/images/c/c3/Sky_Tree.jpg spaces] [https://www.amorphant.com/wiki/images/5/54/Endless_Tracks_2.jpg everywhere]
* [https://www.amorphant.com/wiki/images/3/32/Rafters.jpg Photographed] [https://www.amorphant.com/wiki/images/f/f9/Endless_Pillars.jpg liminal] [https://www.amorphant.com/wiki/images/c/c3/Sky_Tree.jpg spaces] [https://www.amorphant.com/wiki/images/5/54/Endless_Tracks_2.jpg everywhere]
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* Created a medieval castle, arena, and cavern system in a Doom WAD editor
* Created a medieval castle, arena, and cavern system in a Doom WAD editor
* Studied photography (middle), art (high), film (major) and music (minor)
* Studied photography (middle), art (high), film (major) and music (minor)
* Worked for a television production studio as an editor and grip (lighting)
* Worked for a [https://florida-productions.com/ production company] as a video editor and grip (lighting)
* Worked as a web designer
* Worked as a web designer
* Worked as an application developer
* Worked as a mobile application developer
* Wrote everything you've been reading
* Made this website
* Made this website
{{More}}

Latest revision as of 15:08, 26 December 2024

Amorphant
File:REDACTED.jpg
Classification
Species human
Subspecies [REDACTED]
Origin human womb
Vitals
Height [REDACTED]
Weight [REDACTED]
Eyes [REDACTED]
Biology human
Features
Personality seriousilly
Abilities sheer brilliance
modesty
Weaknesses cute monster girls
Risks [REDACTED]
Bureaucracy
Released [REDACTED]
Website amorphant.com
patreon.com/Amorphant

Amorphant

Amorphant is a polymath who loves creation. He wrote this article in the third person.

Amorphant makes virtual photographs of monster girls, trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: slime girls, goblins, succubi, kobolds, plant girls, annelids and moth girls.

Amorphant has a Patreon with adult content that you should go and visit right now.

Amorphant believes that AI tools should never have been marketed as replacements for artists. He recognizes that they're tools for artists, and are only capable of producing things of value in the hands of artists.

Workflow

While Amorphant's monster girl work is not "AI generated", it is "AI assisted". His general workflow, described in detail here, consists of the following:

  1. Use Blender to draft a basic 3D scene and character pose
  2. Export the scene as a mist pass depth map
  3. Import the depth map in ControlNet depth
  4. Create and apply LoRAs as needed for texture and detail
  5. Render the final scene using Pony Diffusion XL

Achievements

  • Created a full-scale metroidvania Mega Man game
  • Stripped a bowling ball bare using high impact collisions
  • Scored half a million internet points by mashing peanut butter and chocolate together to produce this
  • Re-edited Passengers, changing the tone and swapping the first two acts to turn it from a forced romcom into a sci-fi drama
  • Invented a novel way of solving any size Rubik's Cube, corners first
  • Rescued the M:tG IRC chat channel from a takeover attempt by using his homemade bot's glorious /kickbanall command
  • Made mono-red tournament viable by sideboarding 6 plains and 4 disenchant

Artistic Credentials

This section was added to make gatekeepers' heads explode!


Would you like to know more?