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''Amorphant is a polymath who loves creation. He wrote this article in the third person.'' | ''<small>Amorphant is a polymath who loves creation. He wrote this article in the third person.</small>'' | ||
Amorphant makes virtual photographs of monster girls, trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: [[Slime doll|slime girls]], [[Earthbound goblin|goblins]], [[Earthbound kobold|kobolds]], [[Floradoll|plant girls]], [[Biodoll|annelids]], [[Femmoth|moth girls]] | Amorphant makes virtual photographs of monster girls, trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: [[Slime doll|slime girls]], [[Earthbound goblin|goblins]], [[Earthbound kobold|kobolds]], [[Floradoll|plant girls]], [[Biodoll|annelids]], [[Femmoth|moth girls]] and [[Gentled ghoul|ghouls]]. | ||
Amorphant has a [https://www.patreon.com/c/MonAmor '''Patreon'''] with adult content that you should go and visit ''[https://www.patreon.com/c/MonAmor right now]''. | Amorphant has a [https://www.patreon.com/c/MonAmor '''Patreon'''] with adult content that you should go and visit ''[https://www.patreon.com/c/MonAmor right now]''. |
Revision as of 21:40, 31 October 2024
Amorphant is a polymath who loves creation. He wrote this article in the third person.
Amorphant makes virtual photographs of monster girls, trying to ride the line between unsettling and arousing subjects. These include, but are not limited to: slime girls, goblins, kobolds, plant girls, annelids, moth girls and ghouls.
Amorphant has a Patreon with adult content that you should go and visit right now.
While his work is not "AI generated", it is "AI assisted". His general workflow consists of using Blender to design basic 3D scenes and poses, minus textures and details (mist pass depth map), then using ControlNet to import them into diffusion models. Texture and details are applied primarily via LoRAs created by him. Final rendering is done by custom diffusion models.
Amorphant believes that AI tools should never have been marketed as replacements for artists. He recognizes that they're tools for artists, and are only capable of producing things of value in the hands of artists.