mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
== '''Description''' == | |||
A depth map is a specific type of greyscale render of a 3D scene, using the brightness of each pixel to indicate distance from the camera. Depth maps may be used in the production of various types of 3D renders. They contain no material properties, textures, or lighting information, and convey only the shapes and positions of objects in a 3D scene. | A depth map is a specific type of greyscale render of a 3D scene, using the brightness of each pixel to indicate distance from the camera. Depth maps may be used in the production of various types of 3D renders. They contain no material properties, textures, or lighting information, and convey only the shapes and positions of objects in a 3D scene. |
Revision as of 02:15, 17 November 2024
Description
A depth map is a specific type of greyscale render of a 3D scene, using the brightness of each pixel to indicate distance from the camera. Depth maps may be used in the production of various types of 3D renders. They contain no material properties, textures, or lighting information, and convey only the shapes and positions of objects in a 3D scene.